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A futureistic New York Taxi featuring the Woorst™ Concept fuels up on a Gas station. - Done together with blutsbrueder-design (photography and composing)
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Idea that i had, as i checked out google (AFTER) finished the project - i saw, i havent been the first one ^_^ - anyways, have been much fun, maybe some time in far future i'll write a making of
Ground is done with displacement, scatter and some particle systems - top is 3 layer (surface, clouds, atmosphere) - surface with displacement. Waterfalls on the edge is a simple bend plane with some deformation, noise, texture and opacity.
Final image was only renderable in layers (on a quad core x64 system 6GB RAM) - but rendered quite quickly, cause no need for gi, raytrace (except for shadows) or such fancyness ^_^
< Surface layers >
< Higer Resolution >
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I've been just testing some settings to archieve the results you can see in the images - no big deal
3ds max scatter gras (no textures used, everything ist dynamic and adjustable like bending, subdivs, length, width...)
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took me long time to finish this portfolio project, still not 100% lucky with some details, but anyways, DONE!
< Click for High Res Version >
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No Comment - Sanrio pleease don't sue me
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just for fun - obi pleeease don't sue me ^_^
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like the robot from mission to mars movie - but with stereo view o.o (very old project)
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Just art - i would like to render more scenes like those, maybe you have an idea.
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A fictive comercial for perfume brand Cube - in cooporation with Blutsbrüder Design (Composition/Photoshooting)
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Cooperation with Blutsbrüder Design
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