-> high res..
[ view entry ] ( 345 views ) | permalink | ( 2.9 / 4537 )
Get the Flash Player to
see this video.
[ view entry ] ( 252 views ) | permalink | ( 3 / 7831 )
Get the Flash Player to
see this video.
[ view entry ] ( 194 views ) | permalink | ( 3 / 4508 )
Just a test with video post production
Get the Flash Player to
see this video.
Get the Flash Player to
see this video.
[ view entry ] ( 188 views ) | permalink | ( 3 / 6020 )
Hello there, as i can see, there is audience out there - not as much as in the "good old times" (i had up to 10.000 unique visitors some days (all came from google - but still some
Read More...
[ view entry ] ( 495 views ) | permalink | ( 3.1 / 3077 )
Macrofun ^^ - following pictures and video are photography, not 3d cgi!
Get the Flash Player to
see this video.
high res 5:1 Magnification
[ view entry ] ( 225 views ) | permalink | ( 3 / 8057 )
Just a quick test with the robot
-> high res..
Read More...
[ view entry ] ( 472 views ) | permalink | ( 3 / 11769 )
A futureistic New York Taxi featuring the Woorst™ Concept fuels up on a Gas station. - Done together with blutsbrueder-design (photography and composing)
Read More...
[ view entry ] ( 1254 views ) | permalink | related link | ( 3 / 4159 )
Idea that i had, as i checked out google (AFTER) finished the project - i saw, i havent been the first one ^_^ - anyways, have been much fun, maybe some time in far future i'll write a making of
Ground is done with displacement, scatter and some particle systems - top is 3 layer (surface, clouds, atmosphere) - surface with displacement. Waterfalls on the edge is a simple bend plane with some deformation, noise, texture and opacity.
Final image was only renderable in layers (on a quad core x64 system 6GB RAM) - but rendered quite quickly, cause no need for gi, raytrace (except for shadows) or such fancyness ^_^
< Surface layers >
< Higer Resolution >
[ view entry ] ( 324 views ) | permalink | ( 3 / 9502 )
I've been just testing some settings to archieve the results you can see in the images - no big deal
3ds max scatter gras (no textures used, everything ist dynamic and adjustable like bending, subdivs, length, width...)
Read More...
[ view entry ] ( 1753 views ) | permalink | ( 3 / 4116 )
this Work in progress project started with a job (modeling of an civil audi quattro) and came to creating a rally scene - can take long time till it's finished :/
Anyways, here are some images of the project
Street Version
Read More...
[ view entry ] ( 455 views ) | permalink | ( 3 / 11637 )
wip wip wip - and will be for minimum 2 more years ^_^ - but i love this car so much
Read More...
[ view entry ] ( 626 views ) | permalink | related link | ( 3 / 11269 )
took me long time to finish this portfolio project, still not 100% lucky with some details, but anyways, DONE!
< Click for High Res Version >
[ view entry ] ( 243 views ) | permalink | ( 3 / 8855 )
No Comment - Sanrio pleease don't sue me
Read More...
[ view entry ] ( 1031 views ) | permalink | ( 3 / 11455 )
just for fun - obi pleeease don't sue me ^_^
Read More...
[ view entry ] ( 679 views ) | permalink | ( 3 / 7947 )
Just some test images of a project i work on whenever i have enough time.
Read More...
[ view entry ] ( 472 views ) | permalink | ( 3 / 10398 )
This ist a test of a futuristic tunnel i was playing with, some time ago - not finished yet.
[ view entry ] ( 280 views ) | permalink | ( 3 / 7378 )
like the robot from mission to mars movie - but with stereo view o.o (very old project)
View full size
[ view entry ] ( 2665 views ) | permalink | ( 3 / 10944 )
Just art - i would like to render more scenes like those, maybe you have an idea.
Read More...
[ view entry ] ( 506 views ) | permalink | ( 3 / 6550 )
A fictive comercial for perfume brand Cube - in cooporation with Blutsbrüder Design (Composition/Photoshooting)
Read More...
[ view entry ] ( 521 views ) | permalink | ( 3 / 10082 )